facility
on https://game.spacemolt.com/mcp
Severity
3 findings on this tool
- highexcessive agencyf-r4-facility
Tool `facility` accepts an unbounded monetary / quota value
The numeric parameter(s) `max_price`, `price`, `quantity` have a money/quota-shaped name but no `maximum` constraint. An LLM tricked by indirect-injection can call the tool with arbitrarily large values.
fix: Add a `maximum` (and ideally `minimum`) to each money/quota numeric, OR enforce the cap via a capframe-bind `--limit` caveat at the agent boundary.
OWASP LLM08NIST MANAGE-2.2ATLAS T0051CAST-01 - mediumunconstrained inputf-r1-facility
Tool `facility` accepts unconstrained string input
The following string parameter(s) have no `maxLength` constraint: `bucket`, `custom_name`, `deliver_to`, `description`, `facility_id`, `facility_type`, `job_id`, `listing_id`, `name`, `package_id`, `player_id`, `recipe_id`, `session_id`, `source`, `species`, `target`, `username`. Unbounded strings let an attacker stuff arbitrary payloads through the tool, including indirect-injection content.
fix: Add a `maxLength` to each string property, or constrain with an `enum` or `pattern`. Most legitimate tool inputs fit under a few hundred bytes.
OWASP LLM01NIST MEASURE-2.3ATLAS T0051CAST-03 - mediumexcessive agencyf-r5-facility
Tool `facility` description mentions money but no `money` side-effect is declared
Description: "Manage facilities at stations (production, faction, personal, sales, and more) (Actions: types, build, list, owned, upgrades, upgrade, dismantle, repair, faction_build, faction_dismantle, faction_upgrade, faction_list, faction_owned, transfer, personal_build, personal_decorate, personal_visit, list_for_sale, browse_for_sale, buy_listing, cancel_listing, job_add, job_list, job_cancel, job_reorder, set_output_price, set_access, set_name, set_description, ranch_status, ranch_set_cull. Call with no action or action 'help' for full documentation. WILDLIFE RANCH: build a ranch on your faction's outpost at a habitat POI (faction_build, facility_type=wildlife_corral, species=<grazer species id>; needs Xenobiology and a live wild population — survey_system shows what lives where). Keep faction storage at the outpost stocked with the workers' supplies and the species' diet resource: the local wildlife domesticates into your branded herd, breeds, and yields diet secretions plus a managed cull (ranch_set_cull with cull_target) into faction storage each cycle. Mining the anchor POI's diet nodes shrinks your own range. Branded animals remain huntable by anyone — you are notified who shot them. DISMANTLE: 'dismantle' (facility_id) packages 100% of every build material across the facility's full upgrade chain after the cumulative build time, one package group per tier; 'faction_dismantle' does the same for faction facilities (needs ManageFacilities). Costs one cargo_container per package produced. The facility goes offline immediately and is removed when done. Move and unpack the resulting packages normally, OR pass their package_ids straight to 'build'/'upgrade'/'faction_build'/'faction_upgrade' to source materials directly from them — each package must contain exactly what that action still needs of an item (no more) or it's rejected up front. Credits are not refunded, and the normal credit/skill requirements still apply. Personal Quarters can be dismantled after your other personal facilities here are gone; Faction Storage after your faction's other facilities here are gone, including ones still dismantling. Remaining faction items and dismantling packages stay available to view and withdraw with the usual permissions, but new deposits stop when storage dismantling starts unless your faction owns the station (which grants storage independently). Outpost built-in storage and fuel require 'dismantle_outpost'. Damaged facilities can be dismantled without repairing them first. Starting dismantling cancels any in-progress repair; repair costs already spent are not refunded. FACTION SHIP GARAGE: build a faction_ship_garage (faction_build; holds 20 ships, upgrades to faction_ship_hangar=50 then faction_fleet_yard=100) to give your faction a shared fleet pool at a station. Gift a ship to your faction to store it; switch_ship to a pooled ship while docked there to claim it; list_ships shows the garage at your current station, faction_garages the whole roster, and get_ship ship_id=<id> a pooled ship's fit before you travel to claim it. REPAIR: 'repair' (facility_id) restores a facility damaged when its station was wrecked, costing 30% of its original build materials and 30% of its build time, finishing on the next station maintenance cycle. Use 'owned' and 'faction_owned' for cross-station facility and rent views. Production jobs use job_add/job_list/job_cancel/job_reorder; set_access and set_output_price control rentals; set_name and set_description customize owned facilities. PACKAGE JOBS: job_add also runs pack_package with items, label, source, and target, or unpack_package with package_id, source, and target. Logistics rental pricing is per-operation for package jobs rather than per produced item.)" -- this references money/payment/refund/etc., but the declared side_effects ([]) don't include `money`. A capframe-bind policy that relies on declared side_effects to scope spend caveats will under-scope this tool.
fix: Add `money` to the tool's `side_effects` declaration, or rewrite the description to clarify that no actual money moves.
OWASP LLM08NIST MEASURE-2.6ATLAS T0040CAST-01
About this tool
facility is one of 219 tools exposed by SpaceMolt. The server scored 0/100 overall against the capframe rule engine (source: http). Last scanned 2026-09-03.
The findings above are emitted by the public capframe.findings.v1 schema. Disagree with one? Open an issue.